“The quality of your mind determines the quality of your life.”

— Sam Harris

Decadence is our existential threat; solved by books and community.

We broke our collective attention span. We have to engineer a better video game than video games..

Education is the lifebuoy to escape the perpetual whirlpool of obstacles: ignorance, poverty. Education is liberation, elevation, evolution.

How do you draw draw attention-numbed humans into a library to read a book? You gamify reading, and engineer a better game.

Lower the barriers. Create incentives.

 
  • Netflix-like content experience

    Amazon-like recommendation algorithms

    Swipe-right children’s books

  • Reward users’ personal growth with tokens, underwritten by foundations.

    Reward library performance with monetary incentive.

  • Discover like-minded community based on the books you both read.

    Join local, in-person, shared-values social circles.

    The library becomes a social space for deep, intellectual connection

    Host and attend events: create better lives by teaching and learning from one another.

  • Books illuminate better ways of being. Books are a window through the ego and into our soul.

    Inspiring self-actualization in the cradle of community will enable humans to manifest their dreams and realize humanity’s potential!

 
  • Why non-profit?

    Modernizing a sacred, aged institution requires deep trust, transparency, and aligned incentives.

    Our business model is altruistic; intended to improve literacy and community.

    Intimate partnerships with librarians are essential to this transformation.

  • How non-profit?

    Revenue from the sale of anonymized user data, click-through referrals to local small-businesses.

    Cryptocurrency serves as the backbone economic incentive for users, libraries, philanthropists, and employees.

How will libraries will ever allow the use of their patron’s data?